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Chapter 1.6

The Infernal Aura: Dardunnelles I

First: Train all your units up to level 9.

Opening Scene: You see a meeting between Godselas and Baldwin. Then, you see Destin and Saradin again. They won't join for a long time, though. Hugo gives plans.

Battle Tactics:
Leave anyone back to defend. Send 3 units to Bungasue, 3 to Melphy, and one to chase the nearby Doll Master and kill it. On the way to Bungasue, you will meet up with an Ogre for your first time. Retreat when you have done all of your attacking. Those guys are tough. That would be a good battle to use your Elem Pedra. There is a lot of resistance here. Make sure that Magnus is killing lawful units. We want him evil! When your cities are almost secure, even more units will go to you. This will be a time of much killing, so sit back and watch. Send a lawful unit to Ramballene, any unit to Garu Kaio, and the people at Melphy to Dardunelles. At Dardunelles is an annoying Pumpkinhead unit. Just keep fighting it, this is the easiest you will ever fight one of those guys. When you have secured ALL of these areas, send everyone to Garu Kaio, and go into the Witch's Den if anyone is dead. (Very likely with all the Ogre killing) Then, go to the enemy HQ!

Boss: Ariosh
This will be very hard. You can do two things:

  1. Kill the Ogre in front, then the Phalanx, then Ariosh;
  2. Attack him from behind and go right for Ariosh.
I recommend 2, though it is harder to do....

After: You find out that the Ogres came from the Netherworld, and how Baldwin sacrificed troops to bring out the Ogres.


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